inflict fire exposure on hit implicit


Choose your favorite ascendant from Elementalist, Occultist, Necromancer to accept new challenges! I used a cluster jewel with "Nearby enemies have fire exposure" to inflict, well, a fire exposure, combining it with Elementalist "Mastermind of discord" for additional -25% to fire resisistance. In Siege of the Atlas, Searing Exarch and The Eater of Worlds each have a powerful set of Eldritch Implicit Modifiers, which can be imbued onto items using Eldritch Embers and Eldritch Ichor, respectively. Here is latest and best PoE 3.18 Sentinel Starter Builds for beginner, each video guide is attached with a pob link for players' reference. it doesn't apply to nearby enemies), it defaults to 4 seconds. And it's also been my experience that Master of Fire tends to bug up any future interaction with exposure within the same session of PoB at least, if not the same file, although your report suggests that they might have fixed that. Exposures of different elements can apply to the same target. Especially when I activate sentinel - even blue mobs can insta-one shot me. [Sentinel] PoE 3.18 Inquisitor Righteous Fire Trap Build, [Sentinel] PoE 3.18 Ranger Poisonous Concoction Pathfinder League Starter Build, [Sentinel] PoE 3.18 Shadow Seismic Trap Saboteur League Starter Build, PoE 3.18 Sentinel Best League Starter Builds Guide, [Sentinel] PoE 3.18 Witch League Starter Builds, [Sentinel] PoE 3.18 Ranger League Starter Builds, PoE 3.18 Sentinel Recombinator Completed Guide, [Sentinel] PoE 3.18 Witch Necromancer Skeleton Mages League Starter Build, While a Unique Enemy is in your Presence, +15% chance to Suppress Spell Damage, (4850)% increased Evasion Rating from Equipped Helmet and Boots, While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance, While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life, While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life. While a Unique Enemy is in your Presence, 17% increased Attack Speed, While a Pinnacle Atlas Boss is in your Presence, 21% increased Attack Speed, (3436)% increased Critical Strike Chance for Attacks, While a Unique Enemy is in your Presence, (4648)% increased Critical Strike Chance for Attacks, While a Pinnacle Atlas Boss is in your Presence, (5860)% increased Critical Strike Chance for Attacks, Adds (67) to (1214) Physical Damage to Attacks, While a Unique Enemy is in your Presence, Adds (810) to (1618) Physical Damage to Attacks, While a Pinnacle Atlas Boss is in your Presence, Adds (1215) to (2428) Physical Damage to Attacks, Adds (1013) to (2124) Fire Damage to Attacks, While a Unique Enemy is in your Presence, Adds (1318) to (2832) Fire Damage to Attacks, While a Pinnacle Atlas Boss is in your Presence, Adds (2127) to (4249) Fire Damage to Attacks, Adds (912) to (1822) Cold Damage to Attacks, While a Unique Enemy is in your Presence, Adds (1216) to (2429) Cold Damage to Attacks, While a Pinnacle Atlas Boss is in your Presence, Adds (1824) to (3744) Cold Damage to Attacks, Adds (24) to (3638) Lightning Damage to Attacks, While a Unique Enemy is in your Presence, Adds (25) to (4851) Lightning Damage to Attacks, While a Pinnacle Atlas Boss is in your Presence, Adds (38) to (7278) Lightning Damage to Attacks, Adds (810) to (1618) Chaos Damage to Attacks, While a Unique Enemy is in your Presence, Adds (1014) to (2124) Chaos Damage to Attacks, While a Pinnacle Atlas Boss is in your Presence, Adds (1620) to (3237) Chaos Damage to Attacks, +(1920)% to Fire Damage over Time Multiplier, While a Unique Enemy is in your Presence, +(2829)% to Fire Damage over Time Multiplier, While a Pinnacle Atlas Boss is in your Presence, +(3738)% to Fire Damage over Time Multiplier, +(1920)% to Cold Damage over Time Multiplier, While a Unique Enemy is in your Presence, +(2829)% to Cold Damage over Time Multiplier, While a Pinnacle Atlas Boss is in your Presence, +(3738)% to Cold Damage over Time Multiplier, +(1920)% to Physical Damage over Time Multiplier, While a Unique Enemy is in your Presence, +(2829)% to Physical Damage over Time Multiplier, While a Pinnacle Atlas Boss is in your Presence, +(3738)% to Physical Damage over Time Multiplier, +(1920)% to Chaos Damage over Time Multiplier, While a Unique Enemy is in your Presence, +(2829)% to Chaos Damage over Time Multiplier, While a Pinnacle Atlas Boss is in your Presence, +(3738)% to Chaos Damage over Time Multiplier, Herald of Ash has (2930)% increased Buff Effect, While a Unique Enemy is in your Presence, Herald of Ash has (3839)% increased Buff Effect, While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (4748)% increased Buff Effect, Herald of Ice has (2930)% increased Buff Effect, While a Unique Enemy is in your Presence, Herald of Ice has (3839)% increased Buff Effect, While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (4748)% increased Buff Effect, Herald of Thunder has (2930)% increased Buff Effect, While a Unique Enemy is in your Presence, Herald of Thunder has (3839)% increased Buff Effect, While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (4748)% increased Buff Effect, Herald of Purity has (2930)% increased Buff Effect, While a Unique Enemy is in your Presence, Herald of Purity has (3839)% increased Buff Effect, While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (4748)% increased Buff Effect, Herald of Agony has (2930)% increased Buff Effect, While a Unique Enemy is in your Presence, Herald of Agony has (3839)% increased Buff Effect, While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (4748)% increased Buff Effect, Ignites you inflict spread to other Enemies within a Radius of 17, While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 20, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 23, Freezes you inflict spread to other Enemies within a Radius of 17, While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 20, While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 23, Shocks you inflict spread to other Enemies within a Radius of 17, While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 20, While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 23, While a Unique Enemy is in your Presence, (2223)% reduced Enemy Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (2829)% reduced Enemy Stun Threshold, While a Unique Enemy is in your Presence, Minions deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Minions deal (5253)% increased Damage, While a Unique Enemy is in your Presence, 17% increased Trap Throwing Speed, While a Pinnacle Atlas Boss is in your Presence, 21% increased Trap Throwing Speed, While a Unique Enemy is in your Presence, 17% increased Mine Throwing Speed, While a Pinnacle Atlas Boss is in your Presence, 21% increased Mine Throwing Speed, While a Unique Enemy is in your Presence, 70% chance to Extinguish Enemies on Hit, While a Pinnacle Atlas Boss is in your Presence, 100% chance to Extinguish Enemies on Hit, While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance, While a Unique Enemy is in your Presence, 7% increased Damage per Frenzy Charge, While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Frenzy Charge, Strike Skills target 2 additional nearby Enemies, While a Unique Enemy is in your Presence, Strike Skills target 3 additional nearby Enemies, While a Pinnacle Atlas Boss is in your Presence, Strike Skills target 4 additional nearby Enemies, Gain 1 Rage on Hit with Attacks, no more than once every 0.7 seconds, While a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.5 seconds, While a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds, 40% chance to Intimidate Enemies for 4 seconds on Hit, While a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hit, While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit, 40% chance to Unnerve Enemies for 4 seconds on Hit, While a Unique Enemy is in your Presence, 70% chance to Unnerve Enemies for 4 seconds on Hit, While a Pinnacle Atlas Boss is in your Presence, Unnerve Enemies for 4 seconds on Hit, While a Unique Enemy is in your Presence, +15% chance to Suppress Spell Damage75, While a Pinnacle Atlas Boss is in your Presence, +18% chance to Suppress Spell Damage, (4850)% increased Evasion Rating from Equipped Helmet and Boots75, While a Unique Enemy is in your Presence, (5861)% increased Evasion Rating from Equipped Helmet and Boots, While a Pinnacle Atlas Boss is in your Presence, (6770)% increased Evasion Rating from Equipped Helmet and Boots, Inflict Fire Exposure on Hit, applying -16% to Fire Resistance, While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance, Inflict Cold Exposure on Hit, applying -16% to Cold Resistance, While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance75, Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance, While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance, Overwhelm (1819)% Physical Damage Reduction, While a Unique Enemy is in your Presence, Overwhelm (2425)% Physical Damage Reduction, While a Pinnacle Atlas Boss is in your Presence, Overwhelm (3031)% Physical Damage Reduction, Withered you Inflict expires (2324)% slower, While a Unique Enemy is in your Presence, Withered you Inflict expires (3233)% slower, While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (4345)% slower, 35% of Physical Damage Converted to Fire Damage, While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Fire Damage, While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Fire Damage, 35% of Physical Damage Converted to Cold Damage, While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Cold Damage, While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Cold Damage, 35% of Physical Damage Converted to Lightning Damage, While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Lightning Damage, 35% of Physical Damage Converted to Chaos Damage, While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Chaos Damage, While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life, While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life, While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life75, While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life, While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life75, While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life, While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life, While a Unique Enemy is in your Presence, 5% increased Damage per 100 Strength, While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Strength, While a Unique Enemy is in your Presence, 5% increased Damage per 100 Dexterity, While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Dexterity, While a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence, While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence, While a Unique Enemy is in your Presence, (2223)% increased Blind Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Blind Effect, Exerted Attacks deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Exerted Attacks deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (4647)% increased Damage, While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit, While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit, 40% chance to Hinder Enemies on Hit with Spells, While a Unique Enemy is in your Presence, 70% chance to Hinder Enemies on Hit with Spells, While a Pinnacle Atlas Boss is in your Presence, Hinder Enemies on Hit with Spells, (1920)% increased Global Accuracy Rating, While a Unique Enemy is in your Presence, (2324)% increased Global Accuracy Rating, While a Pinnacle Atlas Boss is in your Presence, (2728)% increased Global Accuracy Rating, While a Unique Enemy is in your Presence, (2223)% increased Effect of your Marks, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Effect of your Marks, +(5860) to Accuracy Rating per Frenzy Charge, While a Unique Enemy is in your Presence, +(6466) to Accuracy Rating per Frenzy Charge, While a Pinnacle Atlas Boss is in your Presence, +(7072) to Accuracy Rating per Frenzy Charge, While a Unique Enemy is in your Presence, Projectiles Pierce 3 additional Targets, While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 4 additional Targets, While a Unique Enemy is in your Presence, 40% chance to Poison on Hit, While a Pinnacle Atlas Boss is in your Presence, 50% chance to Poison on Hit, Attacks have 30% chance to cause Bleeding, While a Unique Enemy is in your Presence, Attacks have 40% chance to cause Bleeding, While a Pinnacle Atlas Boss is in your Presence, Attacks have 50% chance to cause Bleeding, 30% chance to Impale Enemies on Hit with Attacks, While a Unique Enemy is in your Presence, 40% chance to Impale Enemies on Hit with Attacks, While a Pinnacle Atlas Boss is in your Presence, 50% chance to Impale Enemies on Hit with Attacks, .linkback a{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #E4E4E4; border-radius:10px; background-color:#E4E4E4; background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;}.linkback a:hover{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #999; border-radius:10px; background-color:#E4E4E4;background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;} .btn_s hr {margin: 10px 0;height: 1px !important;} .btn_s a{margin:4px;padding:0px;} .newslinks{margin: 0 !important;padding: 0 !important;}.newslinks li {float: left !important;margin-right: 4px;} .newslinks img {width: 246px;height: auto;} .news_ul {padding: 4px !important;margin-left: 20px !important;} .news_ul li {list-style-type: square !important;list-style-position: outside !important;} .news_ss p {margin: 10px 0;} .news_ss hr {margin: 10px 0;height: 1px !important;}.
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